Main.as
package
{
import flash.display.Sprite;
import starling.core.Starling;
public class Main extends Sprite
{
private var _starling:Starling;
public function Main()
{
setting();
}
private function setting():void
{
_starling = new Starling(Game, stage);
_starling.start();
}
}
}
Game.as
package
{
import starling.display.Sprite;
import starling.text.TextField;
import starling.utils.HAlign;
import starling.utils.VAlign;
public class Game extends Sprite
{
public function Game()
{
super();
var _txt:TextField = new TextField(100, 100, "연습", "_sans", 20);
_txt.bold = true;
_txt.border = true;
_txt.hAlign = HAlign.LEFT;
_txt.vAlign = VAlign.TOP;
_txt.autoScale = true;
addChild( _txt );
trace( _txt.textBounds ); //(x=2, y=2, w=42, h=24);
trace( _txt.bounds ); //(x=0, y=0, w=100, h=100);
}
}
}
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