Main.as
package
{
import flash.display.Sprite;
import starling.core.Starling;
public class Main extends Sprite
{
private var _starling:Starling;
public function Main()
{
setting();
}
private function setting():void
{
_starling = new Starling(Game, stage);
_starling.start();
}
}
}
Game.as
package
{
import flash.filters.DropShadowFilter;
import starling.display.Sprite;
import starling.text.TextField;
import starling.utils.HAlign;
import starling.utils.VAlign;
public class Game extends Sprite
{
public function Game()
{
super();
var _txt:TextField = new TextField(100, 100, "연습", "나눔고딕", 20);
var dropShadow:DropShadowFilter = new DropShadowFilter();
_txt.hAlign = HAlign.LEFT;
_txt.vAlign = VAlign.TOP;
_txt.nativeFilters = [ dropShadow ];
addChild( _txt );
}
}
}
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