Main.as


package

{

import flash.display.Sprite;

import starling.core.Starling;

public class Main extends Sprite

{

private var _starling:Starling;

public function Main()

{

setting();

}

private function setting():void

{

_starling = new Starling(Game, stage);

_starling.start();

}

}

}







Game.as


package

{

import flash.filters.DropShadowFilter;

import starling.display.Sprite;

import starling.text.TextField;

import starling.utils.HAlign;

import starling.utils.VAlign;

public class Game extends Sprite

{

public function Game()

{

super();

var _txt:TextField = new TextField(100, 100, "연습", "나눔고딕", 20);

var dropShadow:DropShadowFilter = new DropShadowFilter();

_txt.hAlign = HAlign.LEFT;

_txt.vAlign = VAlign.TOP;

_txt.nativeFilters = [ dropShadow ];

addChild( _txt );

}

}

}











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